Created a 3D Model of a spine and ribcage with skeleton wings using AutoCAD. Rendered and Blueprinted. The goal of the project was to create a marketable product. Instead of making something usually found or sold regularly, I decided to make something different. I experimented with creating organic shapes in AutoCAD.
Digital illustration of the Jorogumo, a spider demon who bewitches her prey with the guise of a young lady. I wanted to show a perspective of someone about to be prey to the Jorogumo. As she comes down on her prey, she invokes a sense of seduction while the reality of the world grows dark behind her.
The Bento Gallery
This is my cat. He is not fat.
An ever-expanding gallery of my cat.
I believe this series illustrates the types of mediums I can use to produce imagery. I chose my cat as the subject for this series because I want the world to see him and his fur provides a challenge when illustrating lighting.
Dine & Cash Packaging
3D components and package design for a convention that would promote the use of using cash.
We wanted promote the use of cash by offering deals through local restaurants and businesses. The convention that these products were made for was meant to host all sorts of local food businesses to celebrate cash. Our branding was meant to highlight the iconography of cash while utilizing a fork to give a sense of consumerism. We used the colors green and gold to invoke renewal and prosperity.
Our main argument for promoting the use of cash is that it helped people watch what they spend.
Faculty Center & eLearning Branding
A re-branding of the Faculty Center and eLearning Logo. We were tasked with coming up with a pair of logos that could work independently and work together.
The process of re-branding the Faculty Center and eLearning logos was an arduous one. Our supervisors wanted the logos to fit in style together, while being wholly separate and strong independently. There was also mention of being able to physically combine the logos into a shared logo, as our Faculty Center and eLearning were kind of umbrellaed together. This was just as confusing as they said that Faculty Center and eLearning were the same department but not really.
We came up with loads of different ideas, including trees, books, gears, and other symbols. A lot of our though process was written in that very file to the left. The way we came up with our final logo was by thinking of using negative space. With the use of negative space, we could easily cut out the shapes in our logo without sacrificing cleanliness.
2D demonstration illustrating the difference between two knitting machines (Weft and Warp).
The professor who commissioned this project wanted to create a simulation/animation where students could see the difference of how each loop is formed. The UI and descriptions were made by my supervisor, who split the animation into 8 stops to scrub through. The Weft animation (left) shows how a knitting machine would work when a new thread is introduced. The Warp animation (right) shows how a knitting machine would work with the same threads being woven into each other. The Warp animation was way tougher to animate than the Weft one. It required multiple versions of the same object erased in different ways on each frame.
2D animation to the Spongebob Squarepants theme song. The lyrics were designed to move in a playful way around the screen. The instrumental version of the song was used.
I wanted the tone of the video and how the words moved to match the tone of the song. Being up-beat and sometimes silly, I allowed some of the words to take different forms, like how the words ‘aye aye, captain’ became 2 eyes and a mouth, whilst mouthing along to the lyrics. I put the words ‘Pineapple’ into the visual shape of a Pineapple.
The title ‘SpongebobSquarepants’ was also stacked and colored to have a likeness to what the character Spongebob actually looks like.
‘Absorbent’ looks like a sponge. ‘Porous’ shows up with letters incomplete.
‘Nonsense’ came up as ‘sense’ then ‘non’
‘Drop on the Deck’ eluded to the act of something dropping on a deck.
“Flop like a Fish” was one of my proudest ideas. The word “Flop’ would bounce and flop, turning into the word ‘Fish’
Simulation of how a cell creates RNA when a hormone is introduced to it. Created for a Biology teacher.
I had to study and learn how this system worked, as it was pretty complicated. The way I learned was also a bit of a telephone game. The teacher would explain it to one of my supervisors, who would then explain it to me. We were even planning to add narration to the video. We did get a recording from the professor, but after sending him a request to re-record to fit the storyboard he gave us, we stopped hearing from him.
Magical Girl Brad
Billboard advertising a TV show on the SyFy channel:
Magical Girl Brad - Lucid Dreams.
A show about superhero who is a regular man during the day, but goes to sleep and lucid dreams to fight off the darkness trying to bring the new apocalypse.
I really wanted to have fun painting for this project. At first, I had quite a bit of trouble coming up with an idea for the ‘Lucid Dream’ topic, but my professor gave me some good ideas which lead to the creation of Brad. I at first wanted to include a magic school and cat mountain in the background, but i realized that I wanted Brad to be the main focal point. The concept was that when Brad fell asleep, he ‘dropped’ into his lucid dream world, where the danger was coming. The idea was that while he ‘dropped’ he would be encased in a bubble of space.
A digital illustration project that was meant to promote a band headlining an art event at the MOCA.
It was targeted toward the younger generation, and the band ‘Ghost Gunk’ was made to fit the ‘G’s in the eyes of the skull.
I wanted to try my hand at some fan art, so I drew Pyke, the Bloodharbor Ripper- from League of Legends. He is pirate-like, assassinish, and very edgy; all things I like.
Wanting to practice more on my shading technique, I drew Kassandra from Assassins Creed Odyssey. I channeled my excitement for the game into making something that I am proud of.
A representation of the fear of sharks or fear of the sea, this is one of my favorite pieces. The time in making the waves and reflections in the oceans are my first stab at trying to render water, and I think I did a pretty nice job